Author: Steven A. Schwartz
Publisher: Compute
ISBN: 9780874552430
Category : Games
Languages : en
Pages : 119
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Book Description
Includes playing tips and strategies for six games--including Crystalis, Ultima, and Wizardry--plus detailed maps and Super Secrets
Author: Steven A. Schwartz
Publisher: Compute
ISBN: 9780874552430
Category : Games
Languages : en
Pages : 119
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Book Description
Includes playing tips and strategies for six games--including Crystalis, Ultima, and Wizardry--plus detailed maps and Super Secrets
Author: Blair Carter
Publisher: Nova Publishers
ISBN: 9781590335260
Category : Computers
Languages : en
Pages : 157
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Book Description
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Author: Steven A. Schwartz
Publisher: Compute
ISBN: 9780874552218
Category : Computers
Languages : en
Pages : 258
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Book Description
Reviews forty-five of the most popular games and outlines strategies for escaping the designer's tricks and traps
Author:
Publisher:
ISBN:
Category : Electronic data processing
Languages : en
Pages :
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Book Description
Author: Steve Schwartz
Publisher:
ISBN: 9781517220914
Category :
Languages : en
Pages : 128
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Book Description
Step back in time and relive the fun of mastering seven of the most challenging role-playing games created for the original Nintendo Entertainment System. First published in 1991 by COMPUTE Books, Guide to Nintendo Adventure Games provides annotated maps, playing tips, and the locations of all special items for the following games: The Bard's Tale Final Fantasy The Immortal Shadowgate Swords and Serpents Ultima: Quest of the Avatar Wizardry Whether you're a collector of game memorabilia, motivated by nostalgia, or failed to beat these games back in the day and are ready to give it another shot, you'll want this definitive guide!
Author: Matt Fox
Publisher: McFarland
ISBN: 078647257X
Category : Games
Languages : en
Pages : 416
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Book Description
"The Video Games Guide is the world's most comprehensive reference book on computer and video games. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review of the game itself"--Provided by publisher.
Author: Steven A. Schwartz
Publisher: Compute
ISBN: 9780874552577
Category : Computers
Languages : en
Pages : 465
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Book Description
Describes and provides playing tips for more than eighty Nintendo and Game Boy video games, and discusses accessories available for the two systems
Author: Rick Barba
Publisher: Prima Games
ISBN: 9781559584562
Category : Games & Activities
Languages : en
Pages : 263
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Book Description
For all computer adventure enthusiasts, this compendium of tips, strategies, maps, and behind-the-scenes information for the top-selling games is a must-have. Game designer and expert strategist Barba reveals the solutions to more than a dozen bestselling new adventure games for Riftware, such as Betrayal at Krondor, Strike Commander, and more.
Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 1118877195
Category : Computers
Languages : en
Pages : 552
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Book Description
Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged Creating games for mobile and console systems – including detailed rules for touch and motion controls Monetizing your game from the design up Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David “God of War” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom. Grab your copy of Level Up! 2nd Edition and let’s make a game!